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Niklas Bjorkman wrote: Firstly I agree with your conclusion. NewSQL takes the best of the traditional databases and NoSQL databases to combine the benefits of both worlds. I do not agree that NewSQL vendors focus on giving scale-out features to transactional data. The NewSQL market is focusing on giving true ACID support combined with extreme performance, stepping away from the traditional relational structures in databases. A lot of developers appreciate the ease of accessing data using SQL and I think we will see more and more databases supporting standard SQL. As you said - NewSQL databases often maintain the...
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Earn your Game Design Degree in Fewer than Two Years

CHICAGO, Jan. 16, 2013 /PRNewswire/ -- Gamers of the world get psyched -- the Tribeca Flashpoint Academy Game + Interactive Media program provides game lovers the launchpad they need to land a career in the fast-growing field of game design and interactive media.

TFA's intensive, hands-on curriculum allows students to earn a direct-to-industry associate degree in just two years, along with a portfolio of real-world project work and professional collaboration. 

"Getting my name in the credits of a fully developed and eventually published game in my first year of school is more than I ever could have imagined," said Patrick Purcell, a Game + Interactive Media student who collaborated in the development of Avarice, a high-speed, customizable combat game released on Steam this summer.

Through access to state-of-the-art media technology and instruction by industry professionals, students learn to build full-fledged game systems from the ground up.

"The real hard thing to find is people that are well-trained and prepared to take on this field," Steve Gradman of gaming startup Kaboom told CBS news of Tribeca students. "They're ready to go right out of the gate and what's nice is they're use to problem solving things they don't know."

"The curriculum is designed to introduce students to the four main disciplines that are part of game development: programming, art, design and production," said Nick Ehrlich, chair of Game and Interactive Media. "Every student is exposed to all four of those disciplines their first year. Once they have that experience, in their second year they actually choose which of those disciplines they'll focus on and they spend their second year really locking down and putting their nose to the grindstone to become the best producer they can be."

The TFA curriculum challenges students to develop their own creative vision while building practical skills in game design and media arts and the soft skills of teamwork and collaboration.

A venture with Robert De Niro's Tribeca Enterprises, Tribeca Flashpoint Academy is one of the nation's most well-respected digital and media arts colleges—offering a progressive training model that erases the boundaries between education and the professional world by exposing students to real-world, industry experiences and state-of-the-art software and equipment beginning their first semester on campus.

For more information on TFA, visit www.TFA.edu.

Full press release available here: http://www.tfa.edu/blog/single/earn-your-game-design-degree-in-fewer-than-two-years

SOURCE Tribeca Flashpoint Academy

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Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

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